VEHICLES ARE BACK! Obviously there will be bugs and whatnot, please report and we'll get through this together, like we always do!
Crafting stations have been added, along with new craftables
Controller Support has been greatly increased (Left trigger will function as left click in inventory, right thumbstick will move the cursor, mapping for basically everything has been added)
Added two vendors to Garden City
Changes
Pressing Sprint now takes you out of Crouch
Holding down the melee button will now continue to melee
Increased auto harvest speed for melee weapons (character will keep swinging after the first hit without clicking again, but is slower than manually harvesting)
Adjustments to autosave system to not be as impactful on very large saves (should no longer have a stutter during the 5 minute autosave)
Added a sliding selector when adding items to objects (like adding water to the crop plots)
Resolved multiple errors from dedicated server logs
Bug Fixes
Fixed mantling/vaulting quickly repeatedly possibly causing your character to be stuck
Doors now display their interact menu correctly
Fixed issue that could cause Garden City to be in a drought (should rain more often now)
Some notes about the vehicles...
Cars are back. Please report the inevitable bugs. Will get them fixed up this week along with some more content updates, more vehicles, content, collectibles, and the military base.
For vehicles - You craft gas via grinding up corn in a Mortar and Pestle, then adding Cornmeal and Water in to the Distiller. Pulling Ethanol from the distiller requires a fuel can or military fuel can. Once you have fuel, you can then use it to add fuel to a vehicle.
Most vehicles require spark plugs and a car battery. These numbers are going to change and adjust in the next update and in to the future quite a bit. The car battery charges while driving, and uses about 5% of the charge to start the vehicle initially.
Adjustments coming in the next update for things like damage, fuel efficiency, sounds, and whatnot.
Animations for passengers and drivers are being worked on to be added later.
First person driving is also coming soonish.
Hotfix Patch 1:
Ammo crafting added (craft bullet press on the anvil)
Fixed issue with ammo salvaging not returning correct rates
Repair vehicles by meleeing them with the Wrench
Vehicles take reduced damage in basically all scenarios
Adjusted all of the vehicle mesh collisions
Vehicle fuel tank sizes adjusted
Vehicle fuel consumption rates adjusted
Fix some areas of the map that were problematic to drive over like the ramp to South city area and the garage buildings
Fixed overlapping inventory screen on vehicles, more changes coming to this screen soon
Fixed farm truck never having enough parts to start, should work now
Fixed some issues with vehicle inventory window closing immediately after opening due to being too far away