Patch notes 2026-06-22 (experimental)

Timberborn · published · build 23819880

Hello, everyone!

Update 1.1 has been live on the experimental branch for over a week now, and thanks to your feedback, we’ve identified and fixed quite a few extra issues.

Misc.

  • Added the winners of our first-ever mod contest to the in-game credits.

  • Added the "Update 1.1" tag to the mod uploader.

Bug fixes

  • The duplication tool no longer breaks automation settings for synchronizable buildings.

  • It is now possible to automate Double and Triple Dynamites with the Detonator again.

  • The Compact Mechanical Pump and the Massager can now be placed on the Impermeable Floor.

  • A Campfire built during the day no longer appears malformed and with its fire lit.

  • Fixed the Compact Mechanical Pump spawning water particles when the water on the output side was overflowing.

  • The Compact Mechanical Pump will no longer pump water into a full, closed reservoir, resulting in wasted water - a serious crime punishable by pastry and coffee deprivation for up to three months.

  • In a similar vein, the Compact Mechanical Pump no longer magically generates new water while under pressure.

  • The Throttling Valve no longer leaks contamination in the opposite direction.

  • The settlement panel no longer shows the “Prioritize by haulers” toggle for the Inventor. How would they even fit all these SPs in their tiny little backpacks?

  • Fixed dead beaver bodies sometimes being hungry or thirsty. Zombeavers might be an intriguing concept, but this was just an issue with the status icons.