Anpfiff1 - Retro Fussball Manager · published
In multi-country mode the three major European cups could end up with fewer than 36 teams. season stuck. Per-country quotas now scale dynamically, EU filler slots stay reachable.
From season 2 onward the Super Cup in week 51 wrongly inherited the previous season's champions. Now uses current season winners; existing saves are corrected automatically.
Saves could grow over 100+ MB and crash the app on load. League statistics no longer bloated; existing heavy saves are auto-slimmed to ~60 MB on first load.
Google Play Cloud sometimes never returned an answer. 15-second fallback to online DB, empty-snapshot check, automatic conflict resolution, diagnostic logs.
Relegation interview used to print the wrong old league; relegation out of tier 3 even named a league from another country. Now correct in all 47 languages.
On penalty saves the ticker sometimes named a random field player instead of the goalkeeper. Now resolved deterministically from the defending team.
All-time goal scorer lists sometimes showed "???" for retired players. Names now stored persistently; all-time list covers every country.
Table marked only the bottom 2 places red while 3 teams actually relegated. Coloring and logic now in sync.
Season-preparation layout fixed (was shifted on PC fullscreen), office no longer flickers after promotion/relegation, various translation corrections.