HARD VOID · published
HARD VOID update v0.12.0 brings a lot of new content for ground battles.
Procedural oceans:
Oceans are now implemented.
Three types of oceans: water, ammonia, and methane. Composition has little effect now, but mechanics will be added later.
Also, long naval and air unit design is available: sea ships, submarines, airplanes, and helicopters.
Naval units have a large load capacity, but are slower than ground units; on the other hand, aircraft are the opposite. Naval and air unit agility depends on the amount of ocean or atmosphere, respectively.
A start condition menu is also added, you can select difficulty and universe size for the moment, other configurations will be added later.