Remastered Version Update Notes: Beta4 -> Beta5

Ballex²: The Hanging Gardens · published

Map Editor

  • Enabled the update function for Workshop items.
  • Added teleporter material.
  • Fixed some text issues.
  • Fixed the issue where gravity settings in the scene were ineffective.
  • Added function sceneObject.getGlobalScale() => Float3.
  • Added property levelManager.mapTesting => bool readonly.
  • Workshop tags changed: Plain -> Good, Unrecommended -> Plain.

Main Game

  • Changed the main menu background, adjusted some UI layouts and colors.
  • Fixed freezing issues when switching between some UIs.
  • Changed all vertical selection options in the UI to loop selection.
  • Fixed the issue where the mouse would not appear after clearing a level in free-look view.
  • Removed the restriction of not being able to restart or back to checkpoint when switching ball.
  • Increased the width of the options in the settings UI.
  • Fixed the issue where the startup animation audio volume did not adjust according to the volume settings.
  • Fixed the material of the balls.
  • Reduced the difficulty of pushing the fence.
  • Adjusted the break threshold mass of the suspension bridge to 3.
  • Adjusted some translations.
  • Fixed collider issues in some levels.
  • Adjusted death zone in Level1-1.
  • Added collider to the bottom sand area in Level3-4.
  • Added guardrail to the green board in Level4-1 section3.
  • Moved the bottom pillar of the bridge in Level4-2, changed one electric ball to a recovery ball in the last section, removed the durability orbs on the switcher at the end, and adjusted some parts of the blue board array.

SR Time Adjustments

  • Level1-1: 01:10 & 01:20
  • Level1-2: 01:50 & 02:05
  • Level1-3: 02:25 & 02:45
  • Level1-4: 02:15 & 02:35