Hello adventurers! Another batch of quick fixes addressing recently reported issues. Thank you so much to everyone for your feedback and bug reports.
Gameplay fixes
- Fixed bonus +1 wisdom was not given to Paladins.
- Increased mana recovery during rest by approximately 30-50%, depending on the Wisdom, compared to the previous values.
- Increased Stoneborn's starting Strength modifier from +3 to +4 for Warriors and Paladins.
- Fixed blood sarcophagus in mauzoleum couldn't be interacted with on gamepads.
- Fixed bug where swapping magical staffs with other weapons would reduce cooldowns of the staffs' spells.
- Fixed bug where using item skills by bloodmage would consume bones or HP.
- Fixed bug where using item skills by characters with mana would consume mana when wearing Archmage's Seal.
- Fixed staff of fireball and other item skills doing zero damage when used by paladins.
- Fixed Korr dialog freeze in some situations after a boss fight.
- And other minor fixes and polishing throughout the game.
Technical fixes
- The opening intro is played only once. The game jumps directly to main menu when lauched and the intro was already played before.
- Fixed character names entered using Steam virtual keyboard causing combat logs to show incomplete messages.
- Fixed crash when pick all items control was bound to a mouse button.