Stack Inspector · published
Hello, Inspectors!
Over the past few weeks, we have been working on one of the biggest updates to Stack Inspector yet. We have listened to the difficulties players faced and focused on what matters most: building towers should feel fun, challenging, and satisfying.
This update brings new mechanics, major physics improvements, online leaderboards, and a much more approachable introduction. All of it is available now in the free Steam demo!
Your towers can now receive structural reinforcement! As you reach certain heights, the inspection system can secure lower pieces that meet its stability requirements.
Reinforcement comes with industrial effects, glowing scans, and confirmation signals.
What changes?
Greater stability in the lower sections of your tower.
Upper pieces remain physically dynamic.
Building higher becomes more accessible.
New visual feedback rewards the progress of each inspection.
Towers can still collapse. You simply have better tools to keep them standing.
Not every object is useful for building a tower. The new disposal station lets you discard selected objects during an inspection instead of placing them in your structure.
Discards are limited, so choose carefully when to use them. This adds a new strategic decision to every run.
We have overhauled the physical behavior of objects. Our goal is to keep the fun of physics without letting tiny, unintended movements ruin well-built structures.
Main improvements:
Properly supported objects are more stable.
Reduced residual drifting and wobbling.
Better stacking of objects with different shapes and sizes.
Improved interactions between pieces and reinforced structures.
A more reliable object generator, so a moving piece cannot indefinitely block an inspection.
Impacts, placement mistakes, and spectacular collapses remain central to Stack Inspector. We are not taking the thrill out of building an impossible tower!
You can now compete for the highest score! Steam leaderboards are built directly into the main menu.
Two ways to compete:
GLOBAL: compare your best inspection with players around the world.
FRIENDS: see who has the highest score among your Steam friends.
Leaderboards show real Steam names and avatars, best scores, and your personal rank. Valid completed inspections contribute records, and only your best score is kept.
Who will hold the number-one spot?
We have redesigned much of the opening experience with SI-07 and MIRA. New players can learn the mechanics without going through a long series of mandatory tests.
The tutorial now features:
A clearer, more direct introduction.
Simpler initial camera calibration.
Fewer mandatory movement checks.
Easier-to-follow placement instructions.
A shorter demonstration of core mechanics.
Improved MIRA dialogue and sequences.
The option to skip the tutorial when starting a new game or through the pause menu.
We have also improved the generator presentation and the workshop introduction. If you would rather discover things for yourself, you can start playing much sooner.
Alongside the new mechanics, we have polished many areas of the game:
New structural-reinforcement effects and notifications.
Improved menu navigation and presentation.
Fixes to MIRA dialogue and interruptions.
Smoother inspection-completion flow.
A more visible link to the full game on Steam.
Improvements to tutorial saving and resuming.
Bug fixes and general stability improvements.
Review of new text across supported languages.
This update is an important step for Stack Inspector, but there is still plenty more to come. We want to keep improving it with the help of the people playing it.
Found a bug, a confusing mechanic, or an idea that could make the game better? We would love your feedback!
If you enjoy building towers and want to support development of the full game, add Stack Inspector to your Steam wishlist:
Download the updated demo and discover all the improvements!
Thank you to everyone who has tried the demo, shared the game, or sent feedback.
See you at the next inspection!
— Oddframe Games