Terran Dawn 0.6.5 — Patch Notes

Terran Dawn · published

Pathfinding and Rendering

  • Fleet pathfinding — Optimized route calculation and improved obstacle avoidance. Fixed long, looping detours around modular bases.

  • Rendering — Reduced per-frame overhead by batching compatible draws, reusing texture bindings, visibility results, and object transforms, and skipping off-screen meshes in perspective view. Mesh uploads are now batched, with temporary buffers reclaimed as transfers complete.

Terran Structures

  • Rebuilt the M12 Missile Defense Turret.

  • Redesigned the Sensor Relay with a rotating radar dish.

  • Redesigned the Field Repair Pad.

  • Redesigned the Missile Platform with a rotating twin-tube launcher.

  • Redesigned the Point Defense Platform.

Gameplay and Interface

  • Research in the first four columns of each faction's tech tree now takes 5–8 seconds longer.

  • Fixed an AI shipbuilding bug.

  • Improved spacing in the Save / Load panel.