Generic

  • Changed FPS debug to only show current FPS staggered every half second.

Storymode

  • Bug Fixes

    • Fixed issue where the tornado animation would not loop.

Lasertag

  • Weapon Changes

    • Accuracy for all fast-firing weapons has been doubled (except the miniguns which were buffed in patch 1.5).
    • Recoil for every weapon has been decreased by 28%.
    • Decreased spread on Heart Breaker and Birdseed Shotgun, and increased effective range of Birdseed Shotgun by 50%.
    • Trooper of the Storm rifle is now less accurate.
    • Added a simple reload animation.
    • Arrowed weapons' projectiles now get stuck to the object they hit.
    • Huntsman snipers now hold 1, 3, and 5 rounds at a time.
    • Sprayer SMG rank 5 now has a magazine of 25 instead of 425.
    • Added correct sounds for Bowling Ball of Boom, Flutter Grenade, Propane Tank, and Box O' Tornado.
    • Meteors from the Meteor Magnatron now deal 25 damage instead of being an instant kill.
    • Shooting weapons now applies a backward force to the player. This will be useful for traversing in zero and low gravity.
    • Due to the uselessness of the Can O' Smoke, it's radius is now 2x larger and does a better job masking players inside.
    • Stobe On a Stick's radius increased from 10-30 to 30-70.
    • Hella Cool Blaster's shoot distance has doubled for all rarities.
    • The tornado will now interact with all physics objects.

  • Other Changes

    • You can now see the current match options by pressing 'O' (oh not zero).
    • Added two more gravity settings: Zero Gravity and Inverted.

  • Bug Fixes

    • Fixed issue where the ghost could fall out of bounds and continue falling through the map.
    • Fixed issue where pressing close on the options menu would not make your cursor disappear.
    • Fixed issue on Painted Planet where the hot potato could fall off the map and never be seen again.