UI scale, ranks and fixes - 1.0.2

Prophet Margin · published · build 26401473

Hi all,

This one's mostly about making the interface easier to read and explaining how your run earns its stars. There's a new UI Scale setting, some changes to ranks, and a few fixes from your reports.

UI scale

  • Added a UI Scale slider in Options, from 100% to 150%, so you can make the in-game interface larger.
  • The setting is saved separately on each device. You can use a larger interface on Steam Deck without changing it on your PC.

Scores and stars

  • Stars now use your final score, including the difficulty multiplier when you win. Before, they used the score before that multiplier.
  • Reworked the rank thresholds and added Platinum above Gold.
  • Hover over your stars in the run summary to see how your rank is calculated and how much score you need for the next one. There's a small question mark to show where to look.
  • Existing high-score entries now use the new rank thresholds. Their stars may change, but rank achievements you've already earned stay unlocked.
  • Fixed the score multiplier using the difficulty selected in the New Run menu instead of the difficulty of the run being scored.

Undo and controllers

  • You can now undo from the end-of-run summary when an undo is available. Use the back arrow, U, Backspace, or Y on a controller.
  • B now works as Back in menus on any controller, not only on Steam Deck.

Other fixes

  • Incomplete quests no longer show a completion glow after loading a save.
  • Improved Japanese text wrapping so short katakana words stay together on one line.


Thanks to everyone playing and sending reports. I hope the larger interface and the score explanations make your next run a little easier to follow.

Ido

UI scale, ranks and fixes - 1.0.2 · Prophet Margin patch notes · SteamPeaks