This update brings more optimizations, seven new modules, updated sprites, and much more. See the full update below.
NEW Singularity Module: Spawns a black hole every 18 seconds.
NEW Slayer Module: Basic shots fire from enemy deaths.
NEW Frenzy Fire Module: Fire a frenzy of shots every 15 seconds.
NEW Random Shots Module: Fire in a random direction every 2 seconds.
NEW Random Plasma Module: Fire a plasma shot in a random direction every 10 seconds.
NEW Cargo Module: Gain random cargo every 30 seconds.
NEW Bounty Module: Gain 2 bounty every 5 seconds.
Including all modules this brings the total number to 72.
Music Module cooldown reduced from 20 to 16 seconds.
Fixed credits and experience module from interfering with each other.
NEW Added three new skills as roll options in the skill tree.
Added Cargo Income, Bounty, and Bounty Income skills.
Added a second tier Module skill.
Reduced preloading, significantly improving performance.
Certain assets and locations are now unloaded when you leave them.
Other minor optimizations were made.
NEW Added zoom buttons to the HUD.
Increased the number of bounty hunters at higher bounties.
Greatly increased the chance to spawn a module chest from bounty hunters.
Greatly increased the number of shots from both random shot pickups.
Gas pickup now expands more.
Added minor visual effects to parts of the HUD.
The first enemy now appears a little sooner after the first run.
Fixed events to trigger more reliably when near a planet.
Fixed an issue where the tutorial could fail to display the final line of dialogue.
Some generated images have been replaced with digitally hand-drawn artwork.
Other minor bug fixes and changes.