lone.AI Update 1.4.0

major update

lone.AI · published · build 26401711

This update brings more optimizations, seven new modules, updated sprites, and much more. See the full update below.

Modules

  • NEW Singularity Module: Spawns a black hole every 18 seconds.

  • NEW Slayer Module: Basic shots fire from enemy deaths.

  • NEW Frenzy Fire Module: Fire a frenzy of shots every 15 seconds.

  • NEW Random Shots Module: Fire in a random direction every 2 seconds.

  • NEW Random Plasma Module: Fire a plasma shot in a random direction every 10 seconds.

  • NEW Cargo Module: Gain random cargo every 30 seconds.

  • NEW Bounty Module: Gain 2 bounty every 5 seconds.

  • Including all modules this brings the total number to 72.

  • Music Module cooldown reduced from 20 to 16 seconds.

  • Fixed credits and experience module from interfering with each other.

Skill Tree

  • NEW Added three new skills as roll options in the skill tree.

  • Added Cargo Income, Bounty, and Bounty Income skills.

  • Added a second tier Module skill.

Optimization

  • Reduced preloading, significantly improving performance.

  • Certain assets and locations are now unloaded when you leave them.

  • Other minor optimizations were made.

Other

  • NEW Added zoom buttons to the HUD.

  • Increased the number of bounty hunters at higher bounties.

  • Greatly increased the chance to spawn a module chest from bounty hunters.

  • Greatly increased the number of shots from both random shot pickups.

  • Gas pickup now expands more.

  • Added minor visual effects to parts of the HUD.

  • The first enemy now appears a little sooner after the first run.

  • Fixed events to trigger more reliably when near a planet.

  • Fixed an issue where the tutorial could fail to display the final line of dialogue.

  • Some generated images have been replaced with digitally hand-drawn artwork.

  • Other minor bug fixes and changes.

Digital Drank

lone.AI Update 1.4.0 · lone.AI patch notes · SteamPeaks