Warpack 0.9.120
Balance: Second Sunrise revives the front five, stronger Chieftain and Bone King, five ascension sides rebuilt. Ranked runs count only against real opponents. UI polish.
Ladder
- A ranked run counts for rating and a crown only when most of its fights are against other players' armies.
- Every rival met lowers what a ranked run pays, at every rating.
- The opening shop of a ranked run is pinned on its own. A casual fight no longer spends it, and a casual start never shows it.
- Retiring a ranked run before its first fight costs a little rating. Closing the game and continuing later costs nothing.
Balance
- The Chieftain's berserkers gain +30% damage and +20% max HP (was +25% and +15%).
- The Bone King's bone constructs gain +12% max HP on top of their +2 armor.
- Second Sunrise revives your five units nearest the enemy at the bell (was every unit).
- Court of One is now Quick Study: the Lich's spell costs 35% less mana.
- Master of Puppets: every skeleton the Necromancer raises gives it 6 mana (was: its skeletons rise again).
- Shock Lancer: the Cavalier's first hit on each foe cannot be dodged, and still chills (was: its strikes bleed).
- Earthshaker and Gore Horns crash 60% of the killing blow onto the two nearest foes (was 50% and 40% onto one).
- The Goblin King's oath Sell six units is now Recruit fifteen units.
- The Lich Lord's oath Raise ten bodies is now Cast thirty spells.
Interface
- The ladder shows one more row, the rank crest sits with the rank, and the numbers line up.
- The rank screen's cards sit side by side, as wide as the ladder.
- The recipe book shelves three recipes a row and lights every token of the item you picked.
Fixed
- Right-clicking an item offer freezes the shelf without opening the forge.
Full notes for every build are in the game under WHAT'S NEW, and on Discord the moment a build goes live.