Solo Leveling: ARISE OVERDRIVE · published
Greetings, Hunters.
This is Solo Leveling: ARISE OVERDRIVE team.
A patch is scheduled to be applied on 11/4 (wed) with the following improvements to provide a better gameplay experience.
📌Upcoming Patch Schedule
- 11/4/2026(wed) 00:00 (UTC)
📌Fixed Issues
● Hunters
- [Cha Hae-In] An issue where skills could not be used under certain circumstances after an Extreme Evasion
- [Alicia Blanche] An issue where the camera remained fixed on Alicia when using a QTE skill or switching Hunters after using Overdrive
- [Tawata Kanae] An issue where the revival motion animation did not display when reviving in Co-Op Play
- [Tawata Kanae] An issue where the background did not display properly after using certain skills
- [Han Song-Yi] An issue where certain motion animations were missing in the Hunters tab
- [Nam Chae-Young] An issue where the passive skill was not applied after reviving under certain circumstances
- [Esil Radiru/Goto Ryuji/Tawata Kanae] An issue where the Ultimate Skill voice lines were incorrectly displayed
- An issue where controls became unresponsive when a Hunter died while using Synchro Chain
● Army of Shadows
- [Beru] An issue where Beru did not take damage and could not be defeated after being summoned
- An issue where Shadows that were defeated during combat reappeared
● Pet
- Workshop of Brilliant Light to An issue where Pets appeared beside Baran on the Baran, the Demon King stage
● Costume
- [Tawata Kanae] An issue where the weapon was displayed in pink when equipping the default costume
- [Tawata Kanae] To adjust the 2D illustration of the [Mystical] costume to match the 3D modeling
● Combat
- An issue where monsters did not respawn in the Chapter 7 Red Gate
- [Workshop of Brilliant Light] An issue where the boss intermittently disappeared during combat against the Ant King on the highest difficulty
- [Workshop of Brilliant Light] An issue where the Ant King started combat with low HP
- [Workshop of Brilliant Light] An issue where the continuous damage icon was not displayed upon being hit by certain monsters' flame breath on the Vulcan stage
- An issue where Kaisellin stopped moving upon taking damage above a certain threshold
- To adjust the description of the 'Meteor Shower' Artifact effect to match its actual effect
- [Multiplayer] An issue where a black screen occurred during gameplay
- [Multiplayer] An issue where damage was abnormally applied upon re-entering the Co-Op Lobby under certain conditions
● UI & Others
- An issue where NPCs intermittently disappeared in the Lobby
- An issue where the Hunter Recruitment available pop up intermittently appeared even when all Hunters had been recruited
- An issue where the Codex progress did not reach 100% even after collecting all entries
- An issue where upgrading a higher tier skill in the skill tree also upgraded lower tier skills simultaneously under certain circumstances
- To navigate to the matching crafting recipe when moving to Craft from the item details of 'Artifact Enhancement Chip I, II'
- An issue where frame drops occurred during cutscenes in Story Ch. 11
- [Artifact] An issue where obtaining two or more of the same Artifact displayed as obtaining only 1 on the reward screen
- [Gamepad] An issue where key bindings were displayed in the bottom right upon purchasing beverages
- [Power of Destruction] An issue where the recommended element icon was not displayed properly
- [World Mission/Workshop of Brilliant Light/Power of Destruction] An issue where owned currencies were not displayed in the top right of the screen after clearing
- An issue where switching to online mode was unavailable in certain regions
* To apply the patch, please completely close the game and restart it.
Thank you.