11/4(wed) Patch Notice

Solo Leveling: ARISE OVERDRIVE · published

Greetings, Hunters.

This is Solo Leveling: ARISE OVERDRIVE team.

A patch is scheduled to be applied on 11/4 (wed) with the following improvements to provide a better gameplay experience. 


📌Upcoming Patch Schedule

- 11/4/2026(wed) 00:00 (UTC)

📌Fixed Issues 

● Hunters 

- [Cha Hae-In] An issue where skills could not be used under certain circumstances after an Extreme Evasion 

- [Alicia Blanche] An issue where the camera remained fixed on Alicia when using a QTE skill or switching Hunters after using Overdrive 

- [Tawata Kanae] An issue where the revival motion animation did not display when reviving in Co-Op Play

- [Tawata Kanae] An issue where the background did not display properly after using certain skills 

- [Han Song-Yi] An issue where certain motion animations were missing in the Hunters tab 

- [Nam Chae-Young] An issue where the passive skill was not applied after reviving under certain circumstances 

- [Esil Radiru/Goto Ryuji/Tawata Kanae] An issue where the Ultimate Skill voice lines were incorrectly displayed 

- An issue where controls became unresponsive when a Hunter died while using Synchro Chain 

● Army of Shadows

- [Beru] An issue where Beru did not take damage and could not be defeated after being summoned 

- An issue where Shadows that were defeated during combat reappeared 

● Pet

- Workshop of Brilliant Light to An issue where Pets appeared beside Baran on the Baran, the Demon King stage 

● Costume

- [Tawata Kanae] An issue where the weapon was displayed in pink when equipping the default costume 

- [Tawata Kanae] To adjust the 2D illustration of the [Mystical] costume to match the 3D modeling 

● Combat

- An issue where monsters did not respawn in the Chapter 7 Red Gate 

- [Workshop of Brilliant Light] An issue where the boss intermittently disappeared during combat against the Ant King on the highest difficulty 

- [Workshop of Brilliant Light] An issue where the Ant King started combat with low HP 

- [Workshop of Brilliant Light] An issue where the continuous damage icon was not displayed upon being hit by certain monsters' flame breath on the Vulcan stage 

- An issue where Kaisellin stopped moving upon taking damage above a certain threshold 

- To adjust the description of the 'Meteor Shower' Artifact effect to match its actual effect 

- [Multiplayer] An issue where a black screen occurred during gameplay 

- [Multiplayer] An issue where damage was abnormally applied upon re-entering the Co-Op Lobby under certain conditions 


● UI & Others 

- An issue where NPCs intermittently disappeared in the Lobby 

- An issue where the Hunter Recruitment available pop up intermittently appeared even when all Hunters had been recruited 

- An issue where the Codex progress did not reach 100% even after collecting all entries 

- An issue where upgrading a higher tier skill in the skill tree also upgraded lower tier skills simultaneously under certain circumstances 

- To navigate to the matching crafting recipe when moving to Craft from the item details of 'Artifact Enhancement Chip I, II' 

- An issue where frame drops occurred during cutscenes in Story Ch. 11 

- [Artifact] An issue where obtaining two or more of the same Artifact displayed as obtaining only 1 on the reward screen 

- [Gamepad] An issue where key bindings were displayed in the bottom right upon purchasing beverages 

- [Power of Destruction] An issue where the recommended element icon was not displayed properly 

- [World Mission/Workshop of Brilliant Light/Power of Destruction] An issue where owned currencies were not displayed in the top right of the screen after clearing 

- An issue where switching to online mode was unavailable in certain regions 


* To apply the patch, please completely close the game and restart it.

Thank you.