SCP New Management Playtest · published · build 26394174
Fixed a bug where SCPs would attack outside doors even if they were broken
Fixed a bug where SCP-323 would look the wrong direction when attacking
Fixed a bug where medics would not pick up medkits from shelves
Fixed a bug where entering the NPC/hire personnel menu and pausing time would stop the audio from playing
Fixed a major bug where recontaining SCPs would cause the game to crash
Fixed a bug where facility guards wouldn't attack SCPs in the same room
Made it so spawning D-Class or SCPs is only possible if you have a matching room on the current visible floor
Improved clarity for D-Class riots
All workers requiring items to use a weapon will now let you know exactly what item they need