Mage Tower · published · build 26396437
Major Bug Fixes
• Added code to prevent potential soft locks when Wisps are attacking. (If anyone still gets a soft lock or freeze, please let me know.)
Performance
• Optimized some frequently used scripts to improve performance.
Bug Fixes
• Some card art sprites weren't loading at the start of the run, causing the game to stutter when they did load. So the stuttering that was happening from this (when entering a town, Conjuring cards, etc.) should be fixed.
• When Swarm summoned Spiders, the play area wasn't being reorganized to fit them in all circumstances.