v0.62.0 BETA — Perfect Roll

Graveyard Shift: A Sage's Last Stand · published · build 26397407


NEW
• PERFECT ROLL — When a damage roll lands the top of its range, the die burns gold, PERFECT ROLL pops, and the hit doubles. A crit you already set up still lands on top of it, for four times the damage. The fight log says which roll doubled.

• PERFECT ROLL ON THE GAMBLE — Win a night visitor's gamble on a 20 and the prize's numbers double. More damage, more ranks, more max HP, a bigger pick.

• SWORD TAG — Cards now say when they are a SWORD card, so you can see exactly which cards "your next sword card" means.

• THE WEEKLY SHIFT — Your Morgue upgrades now come with you on the Weekly.

• THE WEEK'S LEGENDARY — Every week, everyone gets the same Legendary in their starting deck.

• THE CONTRACT AT A GLANCE — The Weekly's page now shows the week's Legendary as a card, your Morgue upgrades (hover an icon for a refresher), the debt and the boons.

• The Book of Tutorials has a new page, The Perfect Roll.

FIXED
• Cards ON HOLD now stay in your hand when a kill brings the next enemy. The rest of your hand still goes to the discard.

• Card screens (Tribute, Burial, your deck) — the card you are looking at now pops out instead of wearing a gold ring, and chosen cards wear a ✓ CHOSEN tag. Gold only ever means chosen.

• On a choose-one pack, clicking another card swaps your pick. On a full pick, the game tells you to unchoose one first.

• With CHECK DECK open, pack cards no longer slip under the deck panel when the pack opens or rebuilds.

• The Coroner's mirror now shows the damage it sends back to you, over Aldric, instead of only in the log.

• The Ledger's button on the title now just says THE LEDGER. It showed the boons you own, not the five you carry.

If something breaks or feels wrong, press the BUG button in the game. It reaches me.