Version 2.9.1 is live!
Performance
- Much higher FPS in the second half of 30-minute runs: bullets, gems, effects, HUD and enemies are now much lighter to draw.
- Fire rate is capped at ~8 shots/s on the open map; extra fire rate turns into damage per shot (same DPS, fewer bullets on screen).
- When there are too many gems, the ones far away merge into one big gem (same value).
- On slower PCs the horde automatically spawns fewer, tougher enemies to keep the game smooth.
- If your FPS stays low, the game suggests turning on Performance mode (Graphics options).
Economy
- 30-minute runs now give fewer cores, so progression lasts much longer.
- Ships get more expensive with each one you buy.
- Ships, MK, drones and worlds cost more. Everything you already own stays unlocked.
Gameplay & fixes
- The calm before the final boss is now 30 seconds (was 2 minutes).
- Fixed: ground fire from color variants could be invisible on the open map.
Thanks for all the feedback! Keep it coming in the discussions.