Update 2.9.1 — Performance & Economy

NEON SURGE · published · build 26394375

Version 2.9.1 is live!

Performance

  • Much higher FPS in the second half of 30-minute runs: bullets, gems, effects, HUD and enemies are now much lighter to draw.
  • Fire rate is capped at ~8 shots/s on the open map; extra fire rate turns into damage per shot (same DPS, fewer bullets on screen).
  • When there are too many gems, the ones far away merge into one big gem (same value).
  • On slower PCs the horde automatically spawns fewer, tougher enemies to keep the game smooth.
  • If your FPS stays low, the game suggests turning on Performance mode (Graphics options).

Economy

  • 30-minute runs now give fewer cores, so progression lasts much longer.
  • Ships get more expensive with each one you buy.
  • Ships, MK, drones and worlds cost more. Everything you already own stays unlocked.

Gameplay & fixes

  • The calm before the final boss is now 30 seconds (was 2 minutes).
  • Fixed: ground fire from color variants could be invisible on the open map.

Thanks for all the feedback! Keep it coming in the discussions.