Dabber Playtest · published
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New
Choose a Venue when you start a run: Retirement Home, Church or Casino. Each one has higher Score targets than the last.
Challenges: before a Round, you can take on an optional goal for a reward.
Rearrange your bingo cards by dragging them, and reorder all 10 dabber slots.
Click an item to slide it up and sell it.
A Sort button orders the Rack by how many open spots each ball has.
Dab All is always available. It only ever uses your Loaner Dabber.
The pause menu has New Run and Quit.
The end-of-run screen shows your stats, and a Give Feedback button opens our survey.
Press Esc to skip the tutorial. The tutorial also teaches arranging cards for Cross-card lines.
Balance
A run is 8 bosses. Beating the 8th boss's Grand Finale wins the run.
Score targets have been retuned. The first boss is 100, 300 and 600, and the last boss's Grand Finale is 100k, 500k or 1M depending on the Venue.
You start with two cards and get more from bosses and the Store.
Removed: the Chillax and Loud and Proud dabbers, Enhanced and Shattered balls, and cash for scoring over the target.
Look and feel
A full visual overhaul in an ink-on-paper diner style. The page darkens through the night, from the Early Bird to the Grand Finale.
Each Rack ball has a cap in its column's color, and Rack balls roll in.
A new, easier-to-read font.
The sidebar shows your run progress and the Score to beat, and names the boss and its rule once. The score breakdown has more room.
In the Store, Up Next shows the next target and boss, and your Cash sits above Next Round.
Jinx rules are explained in one plain sentence.
Feedback while playing
A spot lights up under the mouse when your dabber can mark it.
A spot your dabber can't mark (like the Lonely Dabber next to a dabbed spot) shakes.
When you can't select more balls, hovering one dims its spots to match the ball.
No highlights stay on the cards after you call Bingo.
Fixes
Many layout and tutorial fixes.
Cash Out only responds where the button is drawn.