Astral Court DX · published · build 26389709
Fixed a glitch where you'd have to play all 40 levels from the campaign in Gauntlet Mode instead of only half. This stemmed from the trial-loading update where some lines of code, relating to Gauntlet-loading, got rearranged wrongly during implementation. Whoops!
I fixed the actual glitch itself, but I also used this as an opportunity to remove Gauntlet's level randomization, which is a thing I've wanted to do for a while. Why did I remove randomization? Well none of the planned future gauntlets (wink wink) are really gonna utilize it so it just felt weird, and also I just thought it'd be better off without it.
Aight that's all! Got one more small patch planned before I get to work on the next content update. See ya, have a nice day/night!