TL;DR: Late-game fights no longer end in a few seconds. Melee bots are much tougher. Tier 3 traits are now a real payoff. Co-op ranked runs are safer, and you can report a bug straight from the game.
Operators, thank you for all the feedback this week! Here is what changed.
Late game
- Late-round battles had become far too short. Chassis and Movement parts now get more Hull the rarer they are, so high-rarity bots last much longer.
- Repairs scale with this, so fixing a bot costs the same as before.
Melee
- Melee Weapons now have much more Hull, growing with rarity. Melee bots can finally survive long enough to reach their target.
Tier 3 traits
- Reaching tier 3 is now a real payoff: Berserker, Bruiser, Commando, Gunner, Sniper and Tank all get much bigger bonuses. Allies get half.
- Final Frenzy lasts 5 seconds, Last Stand gives 50% lifesteal and the Tank shield refreshes at 35%.
Co-op & Ranked
- Pressing READY again before the battle no longer cancels your co-op ranked match.
- A co-op forfeit no longer voids your run. The round counts as a loss and the run goes on, just like solo.
Report a bug
- New bug button next to Discord on the main menu, and REPORT A BUG in the ESC menu. Tell us what went wrong and we get it with your game version and system info.
Your saved runs carry over. Keep the reports coming, and see you in the Arena, Operators!