v0.39.0 brings some much needed UX upgrades:
- Chemicals now have their own page, separate from the Data page
- Chemicals no longer release automatically, instead you choose when to release them
- The effect of each chemical on tornadoes is now visualised
- Polarisation has been removed, instead for each chase session, the atmosphere will randomly decide whether a certain chemical increases or decreases each tornado property (wind speed, width, ground speed, path deviance)
- The blue dot has been replaced with a blue arrow: in first-person mode (i.e., on foot) it points in the direction you're looking, in a vehicle it points in the direction the vehicle is driving
- If you walk far enough from your vehicle, a separate vehicle icon is shown on the map
- Cells now have basic anvils and overshooting tops, nothing groundbreaking, but better than no anvil or storm structure at all
Enjoy! :)