The Ball Just Won't Stay Up · published · build 26384269
New Endless Mode
1.1 Unlock condition: Unlock Normal difficulty for any 3 different ball sets.
1.2 In Endless Mode, spend earned chips to select starting balls (max. 3) and paddle skills (max. 3).
Normal Level Adjustments
2.1 Clear rewards have been changed from random draws to fixed rewards per level: every level grants fixed gold, plus 1 fixed item reward defined by the level (e.g. the first level gives a 3-ball choice).
2.2 Item rewards from levels have a chance to trigger a Crit, granting an extra item reward.
2.3 Added a level map on the normal level result panel to view all level types and reward types.
Talent Adjustments
3.1 Added 8 reward-focused talents covering the revised normal-level reward draws, reward pool bonuses and reward crit chance.
3.2 Talent rarities are now distinguished by color.
Optimizations
4.1 Save system optimization: real-time saving is now available mid-level.
4.2 Added auto-fire for balls; toggleable in the settings panel.
4.3 Added auto-paddle movement; must be manually enabled in-game. AFK play is now supported.
4.4 Optimized dynamic acceleration-deceleration algorithm for falling bricks for better in-game behavior.
4.5 Optimized various announcement visuals.
4.6 The game keeps running without interruption when losing window focus.
4.7 Fixed various known issues.
Localization Improvements
5.1 On launch, the game auto-adopts the Steam client’s language by priority.
5.2 Each language entry in the language selection list displays its native name.
5.3 The title on the start screen now supports multiple languages.