Ballerspiel · published · build 26382202
Thanks for the first matches and all your feedback! Here is the first update:
Battle Royale
The zone now follows map size and match time: the last shrink finishes 30 seconds before the end, and a small final circle stays until the match is over. Before, the zone could disappear before the match ended.
The minimap no longer shows other living players - only the skulls of the fallen. Hiding pays off again.
Gameplay
Glitching under the terrain now takes you out instead of letting you play on unseen.
A Ballerball that falls into water respawns at kick-off.
A flag that falls into water returns to its base right away.
Bots stand still once the match is over.
Atomic bombs drop from crates half as often.
Invulnerability (power-up and spawn protection) lasts 7.5 instead of 10 seconds.
Climbing starts faster.
Warmup 15 seconds, post-match break 10 seconds.
The start screen no longer plays the atomic blast.
Controller
"Invert Y axis" and the controller sensitivity now apply to the right stick too.
Servers
Crates put much less load on the servers, and ZoneZero has fewer crates. Full matches on ZoneZero should run smoother.
Have fun!