Reserve and recruit management
I got feedback that deleting a unit with right-click caused accidental deletions, since right-click is also used to view details. So I reworked the whole system:
- New trash bin: to dismiss a unit, you now drag it onto the trash bin at the bottom of the reserve panel. Right-click only shows details.
- Large reserve: the list scrolls and never covers the trash bin.
- Full reserve is more visible: the message is now shown in red.
- Clear refusal: if you try to take a recruit while your reserve is full, the card shakes, a "No room" banner appears and a refusal sound plays.
- "Discard unit" button: it now behaves like every other button (hover, click and controller selection).
Controller
- The selected card is much easier to see, with a thick yellow frame.
- Press Down to reach "Discard" and A to confirm.
- "RB: Manage reserve" is now framed and easy to read.