Shield & Hover

  • Rebalanced Shield values across all classes.
  • Defend and Parry no longer consume Shields.
  • Added temporary invulnerability after Shield recovery for both heroes and enemies.
  • Updated the Immortal Shield icon.
  • Hover can now target allies, with the selected hero prioritized.
  • Improved Hover landing, duration, and turn flow. Fixed combat getting stuck after the last hero uses Hover.


Combat

  • Improved combat feedback with lethal damage indicators and height warnings.
  • Added Colossus body part highlighting and click-to-target functionality.
  • Skill Tree skills and relics are now displayed in Combat Results.
  • Fixed Levitate + Throw Axe interactions against enemies with broken Shields.


Village, Shop & Map

  • Removed the Rest option from City Trainers.
  • Trainer access now requires Shop Level 1. Existing upgraded saves automatically meet the unlock requirement.
  • Updated localization to Bonfire.
  • Added mouse-wheel scrolling to the Map Scene and Map UI.
  • Improved Hero Selection scene transitions.
  • Improved Skill and Relic click feedback and input handling.


Bug Fixes

  • Fixed accidental Sigil activation when selecting Heroes.
  • Improved intro skipping with multiple keyboard, mouse, and gamepad inputs.
  • Fixed intro skipping when loading while paused.