Unity recently shared a couple of security advisories, and we did what a responsible game studio should do: we checked our games and applied the necessary fixes.

The issues involve some technical parts of the Unity engine, including security certificates and data handling. Nothing particularly exciting from a player's perspective, but still worth taking care of.

These are mostly small, behind-the-scenes fixes. We also took the opportunity to include a few minor bug fixes we had already prepared for our next major patch, based on issues you reported here on Discord, such as a bug with language selection.

No new content, just some maintenance and a few small improvements.