Small patch, and some big news

Stellar Swing · published

Thank you, and a sequel!


First of all, thank you so much to everyone who's played Stellar Swing so far. It means a lot to see people swinging around after all this time.

We're now officially working on a sequel. It's built on a whole new engine and it's going to be a significantly more modern game. We'll put up an announcement post very soon with some teasers, so keep an eye out!

Fixes in this patch

  • Powerups now reset when you die. Before, a used-up boost, jetpack or jump stayed used up until you restarted the level from the menu.
  • Dying also resets the "No powerups" bonus, so each attempt counts on its own.
  • When your drone explodes on an energy grid or a planet, it now disappears properly. Before, parts of it kept flying on after the explosion.

Thanks again for playing!