1.7.2.0

Elementers · published

▪ Added the steam achievements unlock logic
▪ Added more achievements
▪ Added 8 random encounters
▪ Interacting with objects now stop abilities from executing
▪ 1 new mission on the new map maybe having to capture a turtle that uses earth armor
▪ 1 new map
▪ 1 new Enemy, a turtle that uses the earth armor
▪ Increase Dialogue npc Ui's size
▪ Add a sequence logic for unlocking missions, for example having to finish X mission to unlock the Y mission, otherwise add them in the locked section
▪ Make missions go in the completed section only when the player completed all difficulties, also added a separate new section for missions that have not been completed not even on the normal difficulty
▪ Play around with Xp rewards to only unlock at max a new ability per mission run