Update 1.0.4

major update

Send Them to Hell · published · build 26373342

🔥 SEND THEM TO HELL | MAJOR UPDATE PATCH NOTES


A massive update bringing a cinematic Adventure ending, redesigned boss arenas, new rewards, new items, major balance changes, Tactical Blend reworks, and plenty of gameplay improvements!


🎬 ADVENTURE ENDING – NEW CUTSCENE


Adventure Mode now ends with a cinematic introduction to Satan's final arena!• When Hell's clock runs out, Satan summons your squad.• Hellfire lifts your heroes and carries them to his arena.• Your heroes walk beneath the gate as the sky tears open into a burning portal.• Satan falls through the portal and crashes down onto the arena's central seal.• His title card plays before the final fight begins.• Hold Jump to skip the cutscene.• Fully synchronized in co-op, so every player sees the same cutscene at the same time.• Killstreaks are now available inside Satan's arena!


🏛️ BOSS ARENAS REBUILT


All three major boss arenas have been redesigned:• Arctic Tundra boss arena.• Oasis boss arena.• Satan's final arena.New features include basalt flagstone floors, a central lava seal, stone walls, ten burning brazier columns, a horned gate, and a causeway surrounded by a sea of lava.


👁️ ENRAGED EYES


• Staying airborne for more than 5 seconds outside the horde's reach now summons Enraged Eyes around you.• These enemies are bigger, faster, and have significantly more powerful explosions.• No warning. No mercy.


🎁 NOVEMBER 1 – FREE HEROIC REWARD


A new FREE REWARD card has appeared on the Home screen!• Open the developer letter to claim your free Heroic skin collection.• Includes a Heroic finish for every hero.• Features blue flames and rising embers.• Equip your new finishes from the Armory's Hero tab.


🏋️ NEW ITEMS – DUMBBELLS


Five new items have been added to the game:• Rubber Dumbbell (Common): +5% Damage.• Iron Dumbbell (Uncommon): +10% Damage.• Steel Dumbbell (Rare): +15% Damage. Maximum 3 per run.• Titanium Dumbbell (Epic): +20% Damage. Maximum 2 per run.• Diamond Dumbbell (Legendary): +25% Damage and makes your combo's damage bonus 25% stronger. One per run.Unlock the Diamond Dumbbell in the Market to earn the achievement "Do you even lift".


📈 CAPPED TOMES KEEP LEVELING


Tomes no longer become completely useless after reaching their hard caps.• Area of Effect beyond 400% now grants +1% per additional pick.• Ultimate beyond +100% now grants +1% per additional pick.• Projectile Count beyond 20 now grants +0.1 per additional pick.• Ricochet beyond 15 now grants +0.1 per additional pick.• Additional picks are marked as Hard Cap.• Fixed capped tome cards displaying identical values on both sides of the upgrade arrow.


⚖️ LATE-GAME BALANCE

Enemy Aging


Demons now grow stronger the longer they survive.Starting at 30 seconds old, demons progressively gain movement speed, attack damage, toughness, and knockback resistance.At 2 minutes and 10 seconds, they reach their maximum bonuses:• Up to 2x movement speed.• 50% increased damage.• Take 50% less damage.• Knockback distance reduced by one-third.Bosses, totems, and thralls do not age.

Endless Difficulty


• Depths 1–5 are now 25% easier.• Depth 6 is now 25% harder.• At Depth 6, the horde moves, shoves, and braces at 1.875x strength, while your squad deals 40% damage.• Every depth beyond Depth 6 maintains the same 40% player damage instead of continuing to reduce it.

Enemy Scaling


• After 30:00, enemy health now increases by 1.10x every two minutes, down from 1.22x.• Starting at Depth 4, each additional depth now multiplies enemy health by 1.35x, down from approximately 1.9x.• Enemy damage scaling remains unchanged.


🔫 TACTICAL BLEND REWORK


Every Tactical Blend gun now deals a fixed percentage of its target's maximum health. Damage values remain consistent across all depths, difficulties, and game modes.AK-47• Normal demons: 12.5% body damage / 25% headshot damage.• Elites and bosses: 2.5% body damage / 5% headshot damage.Shotgun• Normal demons: 33.33% body damage / 66.66% headshot damage.• Elites and bosses: 7.5% body damage / 15% headshot damage.Sniper• Normal demons: 50% body damage / 100% headshot damage.• Elites and bosses: 10% body damage / 20% headshot damage.Additional changes:• Shotgun damage is applied once to each demon hit by its pellets.• Three shotgun body shots will always kill a normal demon.• Shield Totems use elite and boss damage values.• Armory Damage upgrades continue to increase these percentages.


👹 ENEMY CHANGES


• Enemy health reduced by 20% across every game mode.• After an enemy dies, the horde now waits 1 second before refilling its position.• Cleared areas now stay clear briefly instead of immediately filling back up.


🗺️ ADVENTURE MODE


• Default level duration reduced from 10:00 to 7:00.• Updated level speeds:• Slower: 10:30• Default: 7:00• Fast: 5:15• Fastest: 3:30• The mid-level boss now appears at 3:30 on default speed.• Weekly and Endless modes remain unchanged at 10:00.


💰 WISHING WELL IMPROVEMENTS


• Wishing Wells can now spend your banked Faith from previous runs.• Run Faith is always spent first.• The Wishing Well now displays your current run Faith and banked Faith separately.• Refunds return Faith to their original source.• Fixed an issue where Faith already banked at an Adventure checkpoint would remain deducted from your save after being spent at a Wishing Well.


🛠️ CO-OP & FIXES


• Fixed demons streaking across client screens at extremely high speeds.• The world now settles smoothly after connection interruptions.• Changed the lobby's back button to LEAVE LOBBY.• Fixed a crash on the Leaderboards screen.



Thanks for continuing to support Send Them to Hell! We're constantly working to improve the experience, and there's plenty more to come. ❤️

Update 1.0.4 · Send Them to Hell patch notes · SteamPeaks