1.0.28

Areteion · published · build 26365602

Areteion 1.0.28

Features

Match Interface

  • Added a new match interface:
    • Round, Arete (both players', or yours against the goal) and the weather sit on one row at the top centre.
    • In Versus, the rail under the scoreboard is lit under the Arete of whoever is playing. Hovering either Arete names its player.
    • Hovering your Arete in Solo Match shows your level; hovering the opponent's Arete shows the rest of their stats.
    • In Versus Journey solo challenges, each reward row is a mark on the bar under your Arete; hovering a mark names its reward.
    • Your Favor, Power, Might and Deck sit on a bar above your hand, Might as the Power it adds each round against its limit of 12. Clicking your Deck shows the cards left in it.
    • End Turn and Undo sit at the middle of the right edge.
    • The history, a Menu with Help, Settings and Resign, and Zoom run down the left edge. In Versus the history holds both players' actions in one column, each marked in its player's colour.

  • Added Classic HUD to Settings > Display: brings back the previous match interface, from the next match.
  • The board card under the cursor now shows all of its stats while Hide Card Details When Zoomed Out or Hide All Card Stats When Zoomed Out applies.
  • Removed the Olympian blessings and curses from Board Stats.
  • Removed the screen naming the Olympians at the start of a match, and the decree screen after it in Solo Journey.
  • Matches now open on the mulligan over the darkened map. Start reveals the map and moves the camera to the Domus.
  • Added move and attack in one step: a selected or dragged unit can now attack an enemy it can reach with one move while keeping at least 1 Movement.

    • The unit moves to the cheapest square next to the enemy, then attacks from there.
    • Hovering the enemy shows the unit on that square, the damage preview from it, and the Movement the move costs.

  • The pay button on blessing and curse offers now names what it buys: "Pay 3 Favor to receive" or "Pay 3 Favor to avert".
  • Leaving a finished Solo Match or Versus match now returns to that mode's deck screen instead of the main menu.
  • Cards on the board gaining Arete now show it on their painting: light runs through the art, and the gain is pressed onto it, then carried into the card's Arete.
  • Cards on the board gaining Attack, Health, Might or Movement now drop the stat's icon onto it, followed by the amount.

Solo Modes

  • Added a victory screen to Solo Journey challenges, shown the moment the goal is reached: End Challenge finishes the challenge, Play On continues it.
    • A challenge played on counts as won whatever its final Arete.
    • Card Choice upgrades count the rounds left when the goal was reached.

  • The tutorial journey's barbarian camps are now always Hillforts.
  • Added a victory screen to Solo Match, shown the moment the goal is reached: End Game finishes the match, Play On continues it.

    • After Play On, the plaque shows the highscore in place of the goal.
    • A match played on counts as won whatever its final Arete.
    • The highscore and the card reward use the final Arete.
    • The end-of-match screen after Play On shows the highscore, or New Highscore when the final Arete beats it.

Journeys

  • Card Choice rarity upgrades in Solo Journey and Versus Journey now go to the rarest Card Choice first, until it is Unique.

Saves

  • Added the `-restorelocal` launch option: the save on this computer is loaded and synced to Steam Cloud, even when the Steam Cloud save is newer.

Balance

  • Blessings and curses now come from every discovered Olympian, instead of 3 drawn at random.
  • A Unique card that was destroyed, removed or offered to the Olympians can no longer be created again by other cards for the rest of the match.

Hera

  • Community Well: Added: "Bonus Arete: +5 for every adjacent Citizen or Worker."

Poseidon

  • Isthmia Sanctuary no longer provides 1 Might.

Bug Fixes

Board

  • Fixed a card being played onto the board appearing under the territory line while it lands.

Solo Journey

  • Fixed the victory screen counting rarity upgrades as Card Choices after a challenge won rounds early.