DOOM · published

Update: 12/15
Based on your feedback, Team Deathmatch & Deathmatch will be back as their own DOOM MP playlists starting Friday, December 16, to join Team Play Mix and FFA Play Mix. Thank you for your continued feedback and support!
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Today, we’ve released Bloodfall (a day early!), the next multiplayer DLC for DOOM. Bloodfall is the third and final DLC pack, bringing three new diverse maps, a Grenade Launcher weapon, the new Cultist armor set, and more to the game’s fast paced multiplayer. You’ll also be able to transform into the Spectre Pinky, a fan favorite demon whose signature invisibility tactic allows you to sneak up on enemy players.
To celebrate the launch of Bloodfall, we’re also holding a Double XP Weekend from now until Monday, December 19 at 12pm ET. Play the all new multiplayer content and try to level up to the new max rank of Echelon 11, level 50 to unlock the DOOM Marine Armor, part of last week’s Free Update 5 release. In addition to the new DLC content, today we’ve also made some adjustments to multiplayer for all players (regardless of whether or not you own the DLC). Full details below.
Bloodfall includes the following:
3 New Maps
New Weapon
New Playable Demon
3 New Hack Modules
New Equipment
Lateral Thrusters - Dodge enemy fire and add a third, mid-air jump with this equipment item that provides short directional boosts to your movement
Along with the release of Bloodfall, today we’ve made some improvements to DOOM’s multiplayer (all users will see these changes today, regardless of if you bought the DLC content or not):
We resolved an issue where rapid key input caused unusually high shotgun damage. Our previous update (Free Update 5) fixed some instances of this, but we quickly identified that the issue still occurred after the update went live. This should now be fully resolved with this update.
In an effort to better aggregate players and make it faster to find a match, we’ve reduced our playlists to four – Team Deathmatch, Deathmatch, Team Play and Free-For-All.
With the ability to vote for maps and modes in the lobby and select a different region (for players in low population parts of the world), we feel like this will enable players to find matches more quickly while still offering flexibility in playing popular maps and modes.
Also, don’t forget that with DOOM’s Party Play system, if anyone in your lobby has purchased DLC content, everyone in the lobby has access to those DLC maps. Plus, private matches allow you to start your own completely customized match and invite friends to play along.
As always, please continue to give us your feedback about these new changes to multiplayer. Thank you again for your support!