COCOBOY Demo Disc: Update 2.0 is out now!

major update

COCOBOY · published

Hey Coco Crew!

I've got some very exciting news to share.

COCOBOY Demo Disc has received a massive 2.0 update, and it's available for you to play right now!

It features the first two complete levels and their associated content, as well as hundreds of improvements and bug fixes.

Peep the shiny new trailer below. (It's somewhat of a remaster of the original Demo Disc launch trailer.)

Why the update?

Development is going smoothly, but with the amount of content planned, the original 2026 release window was simply an impossibility. The full game has since been delayed to 2027. Since this may be disappointing news, I wanted to make up for it by releasing an upgraded demo!

As a solo developer with some music/art contributors, I've been working on this game to some extent nearly every single day for the past five months. (A couple months post-demo were spent finishing college and producing Robosynthesis.)

Five months later, the first two levels and their associated contents (merch, secrets) are now fully complete. There has also been quite literally hundreds of adjustments, tweaks, and fixes to make the overall game much, much nicer.

Now... there's no point in hoarding all those upgrades to myself! I want to make sure anyone who plays the game for the first time gets the best, closest-to-final-quality possible experience. And to anyone particularly invested in the game, this update should be a fun treat to help tide you over until the full release in 2027.

If you've already played the demo and enjoyed it, I highly recommend checking out the 2.0 version! A lot has changed, and the final game is still a ways away.

New Content

  • Added the complete Level 1-1 COCO COAST

  • Added the complete Level 1-2 GUNK JUNGLE

  • Added a new Modcart, AIRDASH

  • Added a new NPC dialogue system

  • Added image attachments to inspect in the Forum

  • Completed the contents of the forum for Level 1-1 and 1-2

  • Added the Coco Wall character, who checks your merch collection between levels

  • Added silhouetted shop listings with achievement-style unlock hints

  • Redesigned the game's UI, HUD, notifications and button prompts

  • Added full input rebinding

Content Changes

A few things have been removed or shifted around in order to make the demo more cohesive, and to withhold certain things for the moments that they're more relevant in the final game.

  • Removed Level 1-SPECIAL GRAY WASTES

    • This level was originally included in the demo as a bit of easy extra content, a leftover from the original game jam level. Level 1-2 effectively replaces this, since it's the game's actual second level. This level is planned to return redesigned in the full game.

  • Removed the VFLIP and BABYBOY Modcarts

    • Similar story here, as the AIRDASH Modcart now represents the actual Modcart you'd receive at that point in the game. These Modcarts will be available later on in the full game's progression.

  • Added 6 new available merch, though some merch in the previous demo version are now unavailable. Those too are being saved for later in the full game.

Achievements

  • Added 6 new achievements using Steam's new grouping system. These achievements exist in a new "Demo Disc 2.0 Update" group, keeping any previous 100% collections for the original achievements intact.

  • Archived the WASTEBOY (Clear the Gray Wastes) achievement. It should still be there if you've obtained it already, but new players won't be able to, or need to, obtain it anymore.

Save Files

Due to numerous content as well as technical changes, existing save files are incompatible with version 2.0. You will be presented with 3 new blank files when opening the game.

Demo Disc 2.0 save files are also not currently planned to be compatible with the full game. Compatibility with the full release will likely require another update to the demo.

Secrets..?

The seedlings have been planted for some of this game's biggest secrets. There's quite a bit in the demo for you to find now. Compared to the final game, I'm not holding anything back! I hope you enjoy discovering and solving them.

Extra: Website!

COCOBOY now has an official website: https://cocoboygame.com/

I made it in a couple hours. It puts everything in one place, such as all of the game's socials.

Extra: "Weird Days" Event

COCOBOY will be taking place in the "Weird Days: Dark Tales by Warm Light" Steam event starting on November 2nd. I will make a dedicated post about the event with more information when it begins!

Phew, that's all for now. I hope you check out and enjoy Demo Disc 2.0!

- Adrian from Cocoteam