Hello, fellow cultivators! This update focuses on what you reported over the last two days: getting stuck, tedious repeated clicks, blocking tips and missing translations. Thank you for your feedback!
Steam Achievement Fix
- Fixed Steam achievements never uploading. Achievements already earned in-game will be synced automatically the next time you save while connected to Steam. You do not need to earn them again.
Getting Stuck & Saves
- The protagonist can no longer be removed from the active party. Saves where the protagonist was removed will put them back in the first slot on load, and all other allies stay in the roster.
- Fixed setting out sometimes getting stuck on "Departing" without entering battle. If departure fails, the wait now ends immediately and you can set out again without restarting.
- When the Tavern timer ends, an open Tavern now switches to the new visitors right away.
- Fixed the top bar briefly showing "Mortal" and empty resources after continuing a game.
New Recruits & Dismissal
- New recruits now match the level and realm of the lowest-level member of your active party, including the protagonist, so you no longer need to train them from scratch.
- Tavern candidate cards show their level, realm and stats after joining. Equipment, techniques, proficiency and attribute pill bonuses are not copied.
- Dismissing an ally no longer refunds Spirit Stones. Their equipped items still return to your Bag and retain their refining levels.
Combat & Equipment
- Fixed revival devices never taking effect: once charged, they now save an ally from a lethal hit.
- Boss health is now calculated as 10 times the median health of regular enemies on the same floor.
- Map 6 Spirit Tamer invitations and Map 7 Celestial Strategist invitations now also drop from the variant bosses on floors 70/80/90/100.
- The Bag, Equipment and Skills buttons in battle no longer cover the fifth party member.
Easier Progression
- Attribute Pills: with several in your Bag, "Take All" takes them until you run out or reach the cap. Lower-tier attribute pills can now be taken at higher realms (the same cap still applies).
- Gem combining adds "Combine All", which combines the selected gem until materials run out, or as many times as you can afford.
- The Bag's "Organize" button is back. Selling or dismantling items yourself now closes empty slots, while new drops still fill slots without moving existing items.
- When selecting all legacy gems to sell in the Shop, the quantity box now shows the actual number being sold.
- Visitors saved for later in Residences can now be dismissed.
Descriptions & Translations
- 24 basic attacks now show exact values in character creation, skill tooltips and the Scripture Pavilion. Spring Charm is now correctly described as healing. These are description fixes; skill values are unchanged.
- Basic attack tooltips now include bonuses from equipment and talents, and skill tooltips are no longer covered by the new map notice.
- Talent tier 5 text is now translated into all supported languages, including Traditional Chinese.
Tutorial
- Tutorial tips now stay in the lower-left corner, reducing overlap with Bag controls and the "Return" and "Return to Game" buttons. Click outside a tip or press Esc to close it first. Brief completion messages no longer intercept the first Esc when closing a window.
- Corrected the cultivation tip: cultivation comes from brewing and taking Cultivation Pills; fighting only gives character experience.
- Fixed tutorial lesson 4's Cultivation Pill, pointer, rewards and completion tip.
Interface & Forge Improvements
- Improved the Forge's Crafting, Dismantle, Enchant, Reforge, Combine and Transfer pages, reducing flicker and layout jumps when switching equipment, selecting attributes and completing operations. Action buttons now stay in more consistent positions.
- After Enchant or Reforge generates candidates, the cost of the next operation is no longer shown alongside them, avoiding the impression that another payment is required.
- Improved the display and scrolling of equipment with long descriptions or many attributes. Fixed Reforge tooltips retaining old attributes after scrolling.
- Fixed the gem Combine button incorrectly becoming disabled after combining a whole level despite having materials left, which previously required switching languages to continue.
- Fixed some filters, tier labels, party member names and tips retaining the previous language after a language change.
Please keep sharing your issues and suggestions in the community. We will continue updating!