Today I am making some changes to help alleviate some frustrations that some of the tells may have been causing. The biggest feedback has been related to the tells, so I hope these changes help make the game feel less overwhelming.
- You can no longer find a demon in your very first check of the round.
- Tells with more obvious giveaways will unlock 25% faster than previous.
- All child sound tells volume has been doubled.
- All demon sound tells are now half the volume level as the child sound tells.
- Increased the frequency of tells, especially in later rounds.
- Adjusted the weights of tells so that more obvious tells are a bit more frequent, such as Peeking.
- Fixed a bug on a few hiding spots where the tells were not being affected by spatial volume and instead always being heard at full volume.
- Adjusted some of the Tells text in the How-To-Play section to add a little more clarity.
I do think a lot of these changes should really help and improve the feel of the game and when making decisions to check a hiding place or not.
I'll keep an eye out on how things are going and if there are still frustrations, I will add additional tells as needed.