Update 1.0.7 - Tells adjustements and some bug fixes

FiND ME · published · build 26362816

Today I am making some changes to help alleviate some frustrations that some of the tells may have been causing. The biggest feedback has been related to the tells, so I hope these changes help make the game feel less overwhelming.

  • You can no longer find a demon in your very first check of the round.
  • Tells with more obvious giveaways will unlock 25% faster than previous.
  • All child sound tells volume has been doubled.
  • All demon sound tells are now half the volume level as the child sound tells.
  • Increased the frequency of tells, especially in later rounds.
  • Adjusted the weights of tells so that more obvious tells are a bit more frequent, such as Peeking.
  • Fixed a bug on a few hiding spots where the tells were not being affected by spatial volume and instead always being heard at full volume.
  • Adjusted some of the Tells text in the How-To-Play section to add a little more clarity.

I do think a lot of these changes should really help and improve the feel of the game and when making decisions to check a hiding place or not.

I'll keep an eye out on how things are going and if there are still frustrations, I will add additional tells as needed.