Into the Crypt · published · build 26361196
Here are the latest set of updates aimed at further balancing the game and fixing issues that have been reported since release: 1.07
Alchemist
- Only 1 brew per turn allowed. This includes brewing through cards, extra turn granted from effects.
- Brew is not allowed on enemy turns. v1.06
Steam Deck
- Much better compatibility with Steam Deck (UI text size enhanced, other functionality improvements). Druid
- Reworked Sheaf and Gob passives.
- Sheaf now gains 5 block at turn start with block reduced by 3 each subsequent turn that he's active.
- Gob gains 2 extra damage during the turn that he's swapped in.
- Block is removed at the end of turn instead of at the time of swapping Sheaf or Gob. Alchemist
- Reworked many greater and major potion brews. Descent difficulty
- Difficulty is no longer gated by the class that beat the current level (you can choose any class to play any difficulty).
- Difficulty level is 'bookmarked' per class so that character select displays each class's difficulty that you leave it on. Leaderboards
- Now display descent level. Leaderboard scores recorded before this update will be blank in that column. Events
- Removed several events from co-op that would cause a major drift between players due to manipulating situations heavily (map, enemies).
- Events that upgraded entire deck now only upgrade Attack cards and give 1 extra curse.
- Certain event narratives have been shortened since they were causing event options to scale down in size. Shop
- Added upgrade toggle functionality. Potions
- Some potions with Stunned now accurately add 'does not affect elites and bosses'. Notices
- If no key or attack card remains, the game shows a notice to click on a locked door to barge through.