Update 0.22.0

major update

Medicinal Herbs - Cannabis Grow Simulator · published · build 26349472

🌱 MediHerbs – UI, Simulation & Gameplay Improvements!

Hello growers! 🌱💚

It's been a little while since my last update announcement, but a lot has been happening in MediHerbs!

As a solo developer, I've been focusing on improving the existing gameplay, expanding the growing simulation, and making everyday tasks more intuitive.

Some changes are small, while others introduce entirely new possibilities for managing your plants and equipment.

Here's a look at what I've been working on!

🖥️ UI & Quality of Life

Making information easier to understand has been an important part of recent development.

I've improved various interfaces and information displays to help you better understand what's happening with your plants and equipment.

Tank information now provides clearer EC and pH readings, plant-specific target ranges, and more useful warnings when nutrient levels are too low or too high.

I've also worked on general usability.

📖 Improved Learning Experience

The tutorial has been expanded to include 27 objectives across nine chapters.

It guides players through important growing activities, while the F1 guide provides more detailed explanations.

The watering tutorial has also been extended to cover filling, mixing, and emptying water containers.

💧 More Control Over Watering & Nutrients

Watering and nutrient management have received some additions.

Watering cans now have a 10-liter capacity and can be refilled at faucets.

You can also prepare fertilizer mixtures, dilute them with water, monitor their composition, and empty containers at drains.

These additions make managing your plants a more hands-on experience.

🌿 Expanded Hydroponic Growing

Hydroponic growing systems have also received significant attention.

Deep Water and rotating table systems now support nutrient solutions and shared reservoirs, allowing multiple growing units to draw from the same tank.

Dedicated growth, bloom, and pH products provide more options for managing your nutrient solutions.

🌡️ Simulation Refinements

I've continued refining how different growing systems interact.

Water, nutrients, plant requirements, and equipment behavior are important parts of the simulation, and the recent work aims to make their interactions more consistent and easier to understand.

My goal is to keep expanding the simulation while making it enjoyable and approachable.

💰 Clearer Market Information

I've also improved the consistency of selling prices.

Different selling methods now use the same underlying price calculation, and the financial overview provides more information about the factors affecting your earnings.

🔧 Continued Improvements

Alongside these additions, I've been working on stability, internal systems, and the transition to Unity 6.

Not every improvement is immediately visible, but this work is an important part of building a better MediHerbs.

💚 Thank You!

Developing MediHerbs on my own is an ongoing journey, and there's still plenty I want to improve and expand.

Thank you for your patience, support, feedback, and bug reports. They genuinely help me decide what to work on next.

I'm continuing to test and refine these changes as I prepare the next update.

Happy growing! 🌱

— MazyGames

Update 0.22.0 · Medicinal Herbs - Cannabis Grow Simulator patch notes · SteamPeaks