VOIDRUSH — ALPHA V.5: NEW WORLDS

major update

VOIDRUSH · published

BIOMES

  • Desert, Swamp, Tundra and Volcano fully reworked
  • New hand-painted ground, sky and lighting unique to each biome
  • No more repeating textures
  • Volcano: lava flows, smoke plumes, embers and falling ash
  • Swamp: ground mist, fireflies, reworked water and mud
  • Tundra: snow, frozen lakes and snowflakes
  • Desert: sand, cracked clay and pebbles, drifting dust
  • Small ground details based on foliage quality
  • Forest ambience sound (new "Ambience" volume)

FIRST RUN

  • New: a guided first run for new players
  • Tips when you discover each system ("Gameplay tips" option)
  • Option: replay the tutorial

FUSION CODEX

  • New: the Fusion Codex in the Refuge Library (246 recipes)
  • Every fusion you obtain in a run is recorded

KILLCAM

  • New: when you die, the camera shows what killed you
  • Fatal blow, last hits taken and a tip
  • Sound slows down during the killcam
  • Reworked "YOU DIED" screen

MONSTERS AND STAGES

  • 5 new role monsters per biome
  • More varied horde formations, new "Battery" formation
  • Stage events: golden thief, Void totem, no-hit trial
  • Bosses: weak point and phase shockwave

VISUAL EFFECTS

  • New impact effects for weapons and items that had none
  • Reworked Frostmourne frost storm

FIXES

  • Mini refuges: usable chests, stage rewards and stage number fixed
  • The mini refuge merchant now faces the square
  • Joker card: gamepad scrolling
  • Various fixes