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VOIDRUSH
Patches
VOIDRUSH — ALPHA V.5: NEW WORLDS
VOIDRUSH — ALPHA V.5: NEW WORLDS
major update
VOIDRUSH
· published
1 Nov 2026, 07:18 UTC
All news
Read on Steam
BIOMES
Desert, Swamp, Tundra and Volcano fully reworked
New hand-painted ground, sky and lighting unique to each biome
No more repeating textures
Volcano: lava flows, smoke plumes, embers and falling ash
Swamp: ground mist, fireflies, reworked water and mud
Tundra: snow, frozen lakes and snowflakes
Desert: sand, cracked clay and pebbles, drifting dust
Small ground details based on foliage quality
Forest ambience sound (new "Ambience" volume)
FIRST RUN
New: a guided first run for new players
Tips when you discover each system ("Gameplay tips" option)
Option: replay the tutorial
FUSION CODEX
New: the Fusion Codex in the Refuge Library (246 recipes)
Every fusion you obtain in a run is recorded
KILLCAM
New: when you die, the camera shows what killed you
Fatal blow, last hits taken and a tip
Sound slows down during the killcam
Reworked "YOU DIED" screen
MONSTERS AND STAGES
5 new role monsters per biome
More varied horde formations, new "Battery" formation
Stage events: golden thief, Void totem, no-hit trial
Bosses: weak point and phase shockwave
VISUAL EFFECTS
New impact effects for weapons and items that had none
Reworked Frostmourne frost storm
FIXES
Mini refuges: usable chests, stage rewards and stage number fixed
The mini refuge merchant now faces the square
Joker card: gamepad scrolling
Various fixes