Pick & Roll Manager · published · build 26356787
The presidency. Buy a club with what you save as a coach and stay its coach and manager. Set the budget, the arena, the academy and the club's model, and deal with the council, the league, the federation and the other presidents.
The corridors. Calls you shouldn't answer: bribes, referees, betting. Your call — but whatever you accept leaves a trace. Every result is still decided on the court.
Your own tournament. Team up with other clubs and create your own competition.
Your wealth, part two. Investments, your home with visible renovations, personal sponsors and an automatic manager.
The Yearbook. Every year, the best clubs in the world, ranked.
The P&R Pedia, up to date with everything new. .
Expiring contracts are put to you one by one. Nobody leaves your squad without your decision.
Five new achievements.
Backroom staff can be renewed, and before signing someone for a filled position you're told who leaves and what it costs.
The academy buttons say clearly what they do.
VIP boxes now appear inside the arena.
Coaches' photos can only be changed from the editor.
The Workshop is used before starting a career, not from Legacy.
The main menu no longer scrolls on 1536×864, 1600×900 and 1440×900 screens.
Reloading a save no longer leaves some players without a club.
Club owners and backroom staff now show their faces.
The profile no longer says "debuted at 17" for players who haven't debuted yet.