Demo Update: Sturdier Mana Blocks, Auto Ramps & a Shrinking Barrier in DM

Mana Boom · published

Thank you for all the feedback! This update is mostly about Mana Block, plus a new barrier for Deathmatch and some tournament fixes you asked for.

🧱 Mana Block

  • Blocks are sturdier: the block your shot hits directly still breaks, but other blocks caught in the explosion only crack. A cracked block breaks on the next hit. One well-placed block still stops one shot, but a whole wall no longer disappears in a single blast.
  • Automatic 45° ramps: when you build blocks diagonally or as stairs, ramps fill in automatically, so you can walk up without jumping. Single blocks and walls stay square.
  • Straight lines when dragging: dragging to place blocks now snaps to a horizontal, vertical or 45° line, so a shaky hand still draws a clean ramp. Change direction to start a new segment, so L shapes still work.
  • New option: Settings → General → Show Mana Block Reach (on by default). Turn it off to hide the placement area around your character.
  • While Mana Block is reloading, the message now correctly says NO MANA instead of SPELL USED UP

⚔️ Deathmatch

  • Shrinking magic barrier: Deathmatch maps now have a magic barrier. It starts very wide, slowly closes in over the match, and closes in quickly after Sudden Death. If it catches you, you're KO'd! This should make long Sudden Death standoffs end sooner.

🏆 Tournament

  • Coin Rush final can be turned off: a new Final Round rule in room rules. When it's off, the last round is a normal round and the player with the most points wins.
  • The solo Bot Tournament now has a Rules option too
  • Bet fix: a player found that betting everything on the last-place player and then not fighting could earn thousands of points. A winning bet now nets at most 100 points, the same as winning the round yourself.

✨ Other Changes

  • Roller upgrade: Mana Boom's Roller shots now stick to the terrain as they roll. They climb steps and tall walls and go around overhangs instead of getting stuck on a tiny ledge.
  • The rope hook marker no longer pulses. It's now a calm diamond with a white dot.
  • The spectate hint now shows your own key if you've rebound it, instead of always showing C
  • Fewer stutters: more effects are prepared while the level loads, so the first fire, electric splash, rope, aim line and so on no longer hitch. Crate spawns, Swap, Deathmatch respawns and face changes are lighter too.

This update changes online play, so everyone needs the latest version to play together.

Please tell me what you think, especially about the sturdier Mana Blocks, the automatic ramps and straight-line dragging, and the Deathmatch barrier. I read every post in the discussions!

Thanks for playing! If you're enjoying Mana Boom, please add it to your wishlist 💜