The Shattered Isles Playtest · published · build 26346167
NEW SPELL
- Lucy's Divine Lance: a 2-action holy cantrip. A spear of light flies 60 feet for 2d4 spirit damage. Creatures with no spirit, like constructs, take none.
ELF FEATS
- Three new Elf feats: Ancestral Longevity (one extra trained skill), Forlorn (a bonus against emotion effects and Demoralize) and Otherworldly Magic (cast Electric Arc, Ignition or Shield at will).
- Arthur and Celestis get their own casting moves and spell shouts for those spells.
- Sylvian is a Woodland Elf.
FIGHTS
- Faster fights: a hero who walks into an attack, spell or skill starts the moment their feet land, with no awkward pause. Enemies do the same.
- Endless mode: every wave you clear gives one random hero a Hero Point (never above 3).
- Blood pools dry up a few rounds after the bleeding stops.
- New rings under every creature: a crisp ring (teal for heroes, red for enemies), gold with a running glint on whoever's turn it is, grey once their actions are spent. Ogres get smaller rings.
- Doors: click a door once and a small "Click again" box appears, and a second click opens or closes it, so no more shutting doors by accident. On a controller, hold A by the door.
FIXES
- Picking a chat square with a controller no longer stops the story pop-up from opening.
- Fixed a flood of hidden errors during goblin turns.
- Lots of smaller fixes.