Major Update Part 2: Display Your Blades, Open New Stories

major update

Eternal Swordsmith · published · build 26344928

A blade on display catches a customer's eye.
A blade entrusted to someone brings a new request to your door.

Major Update Part 2 for Eternal Swordsmith adds workshop displays and new requests that grow from your relationships with people and towns.

Put your blades on display


Place swords from your stock along the walls or on the central display stands. Choose how to present them, prepare their price tags, and welcome your visitors.
A customer may ask for a particular displayed blade at the counter after your conversation. Choose whether to sell at its posted price or keep it. If you decline, the customer may make one counteroffer.

Five kinds of requests beyond the sale

  • Convoys: Trade with Nina and Filo can lead to shipments with a choice of routes and cargo. Preparation costs and payment for the goods that arrive are separate decisions.
  • Frontier investigations: Follow testimony and traces, choosing the location, purpose, and scale of an investigation. Even an unsuccessful search can leave information in your records.
  • Competing orders: When two people want the same blade, reserve it, prepare another sword, or decline. Choosing its owner opens further decisions.
  • Two-blade cooperation: Send two people, each carrying their own sword, on a joint convoy. Their abilities and support affect its prospects.
  • Town and faction demand: The fate of a sword you sold can generate new equipment orders. Trace the people and blades behind that demand.


Requests appear as you meet people, trade, and build trust. You can also follow ongoing work in the free people-and-swords ledger.

Take your craft and workshop further

  • New skills extend the existing training branches with storage expansion, offerings, fewer slips during all-out forging, additional expedition preparations, and paid purification at the church.
  • Skill inheritance preserves the material sword's skills alongside the new recipe's innate skills. Duplicate skills are combined.
  • Fixed weapon-category filtering and current-price sorting in the sales stock.
  • F5 quicksaves and F9 quickloads using a dedicated slot separate from manual saves.
  • Improved early work guidance, gradual introduction of controls, character-history displays, and the counter interface.

The demo is updated too


The demo receives the shared improvements within its one in-game year and normal unlock conditions. All five request types are not guaranteed to appear within that year.
On the same PC, choose the option to continue from the demo on the full game's title screen. Select a saved demo record to continue with the same people, swords, funds, and workshop.

Existing saves and fixes


Continue playing from your existing saves. Requests suspended in Part 1 are resumed or closed with their records preserved, according to the characters' generations and current sword ownership.
This update also fixes convoy and order progression, reserved-sword handling, saving and loading, character-history displays, and localized text.

Thank you to everyone who has played and shared feedback or bug reports. May the blades you display and the blades you entrust to others lead to new stories.