灵田修仙:炼丹模拟器 · published
October 31 — New Features and Major Improvements:
New Starting Difficulty Options
Added Easy, Normal, and Hard options to the Spirit Root selection screen, with lifespan depletion rates of 50%, 100%, and 125%, respectively.
Difficulty is saved with your progress. Existing saves default to Normal.
Cultivation Leaderboards Now Separated by Difficulty
Compete in four categories: Time to Foundation Establishment, Total Plants Grown, Total Alchemy Batches, and Time Spent Cultivating.
Each difficulty has its own rankings, for a total of 12 leaderboards.
Added gold, silver, and bronze badges for the top three players, along with automatic background refreshing.
Shared Local Progress Between the Demo and Playtest
The Demo and Playtest now share trial saves on the same computer.
Added support for migrating older saves, preserving conflicting saves as separate files, and preventing duplicate migrations.
Spirit Bottles Now Refill Automatically from the Spring
Touch the bottle’s opening to the spring water to absorb spiritual energy automatically—no need to hold the left mouse button.
Fixed input conflicts between drawing spring water, infusing plants with spiritual energy, harvesting, and picking up items.
Treasure Pavilion Visual Upgrade
Redesigned the display as an artifact shelf, with improved artifact sizing, tray alignment, and contact shadows.
Added gold selection outlines, warm lighting at the top of the cabinet, and a custom scrollbar.
English, Traditional Chinese, and UI Improvements
Updated dozens of UI text entries in both English and Traditional Chinese.
Fixed misplaced parameters in dynamic messages, along with overly wide and misaligned English menus.
Improved the cultivation technique panel and the display of long English item names in the inventory.
Matched the Planting Management heading’s font, size, and weight to those used in the Treasure Pavilion.