Patch 1.2.3 — More voice in the rooms and a better first impression

Murciavania · published · build 26345541

A polish patch, following your feedback and a data-driven review of the game. No new zones and no deep balance changes: more care in what you read and in where each enemy stands.

More voice in the rooms

  • 29 room descriptions rewritten and 25 Envés ones reworded so each room says something of its own, keeping every gameplay hint they carried.
  • New notes to read in seven rooms (the esparto workshop, the water divider, the friars' chapel, the spirals shelter, the Cehegín burial, the ballroom of Isla del Barón and the Moratalla shelter) and three wax votive offerings with a story in the Gruta de los Exvotos.

Enemies

  • The first room of the game is calmer: fewer bats while you start and learn.
  • Thirteen enemies in various rooms have been repositioned so they can be seen before they act or so they guard a reward.
  • Some generic enemies were swapped for ones that belong to their zone (toads in the Huerta and Alhama, for example).

Art and text

  • Removed a caption with unreadable letters that had been painted into the Cieza (Siyasa) background.
  • All new texts are also available in English.
  • Fixed eight Envés room names where a letter was wrong when written «backwards» (for example, the Almagre Factory now reads correctly on the other side of the mirror).

Menus

  • The equipment card of the Huerta Hoe and the Mason's trowel no longer spills out of its box on the right: the footer now shows the weapon's edge and effect in full.

We keep reviewing the game room by room. If you see anything that does not match its background or feels repeated, tell us on the forum with the room name.

MANZASOFT · Manuel Manzano