Shorter knockouts, Swings cost stamina, easier locks

Mr. Panas Playtest · published · build 26343704

Changes

  • Shorter knockouts. Getting knocked down now keeps you out for 7 seconds early in the night, then 10, 15 and at most 20 seconds as the night goes on (it used to climb to 30).
  • Panas can't win by locking everyone up anymore. Shutting Whispers away still buys him time, but Panas now wins only if the Whispers haven't finished their tasks by 6 AM.
  • Swings cost stamina. Every swing uses up a tenth of the sprint bar, and a tired swing is slower, so no more endless swinging.
  • Lock-picking is much friendlier. Every lock now has exactly 5 pins with much wider gaps, and it no longer gets harder the more often you're caught.
  • Knocked out in a wardrobe? You stay out cold inside, and the lock only appears once you come to. If a teammate opens the door before that, you tumble out and wait on the floor to be revived.
Shorter knockouts, Swings cost stamina, easier locks · Mr. Panas Playtest patch notes · SteamPeaks