Update 1.0.8 launched 🚀

Veinrider · published · build 26343867

Thank you for an incredible launch 🚀 here’s the first big patch.

Some important fixes in here for problems that hit new players right at the start. If you had trouble launching the game or didn't get certain achievements, please update and try again.

🛠️ Critical fixes

  • Fixed the freeze on a fresh install, caused by a graphics shader deadlock

  • Added an automatic safety net for graphics problems: if the game ever fails to load, it starts in a more compatible renderer on the next launch

  • Fixed the ship refusing to launch after changing a setting in ready

  • Achievements earned in the demo now unlock on Steam. Demo progress carried over but its achievements never reached Steam — the same was true for anything earned while Steam was offline. All of them now sync on the next launch

  • The [spoiler]“Capitalist”[/spoiler] achievement now unlocks, even if you played Endless in between buying upgrades

  • pressing Spacebar works again to replay from result screen, so you can keep playing keyboard-only

  • The “4 missions → mission token” celebration shows again

✨ New

  • Bloom on/off setting in the settings menu (Steamdeck renders more sharply without bloom)

  • Click the UPGRADES heading in the upgrade screen to make every upgrade you can currently afford blink

  • The [spoiler]Frontier Sentinel[/spoiler] now appears on the map once you’ve met him

  • [spoiler]Fossil[/spoiler] is easier to see, and the first sighting triggers slow motion

⚖️ Balance

  • [spoiler]Limbo Magma[/spoiler]: 80,000 → 70,000 HP

  • [spoiler]Laser Sentinel[/spoiler]: once he follows you into the Crystal Caves, he’s no longer stuck at basalt height

  • Mission #26: 200 → 100 pulses in one run

🗺️ Map & UI

  • Advancing your base now reveals the map behind it, to prevent some patches under the base to be covered forever

  • Result screen: wider resource rows, so big hauls no longer overlap the bonus multiplier

  • Wider scrollbars in the Veindex and Stats screens, easier to grab

  • Expedition 5 (Basalt Canyon): the camera stays inside the canyon instead of showing the empty area above it

📝 Text & translation

  • [spoiler]“Gold Asteroid Magnet”[/spoiler] is now “Gold Rush” in all languages — it raises [spoiler]gold asteroid[/spoiler] spawns; it’s not really a magnet

  • Base Mk4 description corrected: 20 km → 15 km

  • Windows file description now just says “Veinrider”

Keep the feedback coming! In reviews, discussions and our Discord, this patch exists because of it.

Fabian / Frog Hammer

Update 1.0.8 launched 🚀 · Veinrider patch notes · SteamPeaks