Card Duel: Black Rite 卡牌决斗:黑暗仪式 · published
Multiplayer decks now contain 10 cards instead of 8. Choose every card freely, with no fixed set of basic cards.
Added Insight, Endurance, and Rewrite, bringing the total to six deck presets.
Choose your guaranteed opening card from your deck. Replacing cards or switching presets updates the selection accordingly.
Fixed waiting-room health remaining at 8/8 after the room’s starting health was changed.
Newly added room AI receive names that fit the game’s atmosphere instead of numbered labels such as “Room AI 2.”
Added Route, Combat, and Items pages to single-player results, covering each table, showdown performance, damage, and item use.
Added Standings, Compare, and Moments pages to multiplayer results, showing showdown wins, best hands, damage, item use, and match-specific performance titles.
Improved result-page navigation, charts, and animated statistics.
Added Five of a Kind: five cards of the same rank. It beats Four of a Kind and loses to Straight Flush.
The Demon now enters Phase II at 7 HP instead of 4. On its first transition, its maximum Sanity increases to 7 and its Sanity is fully restored.
Removed the Phantoms’ Sole Burden mechanic. Phantoms tied for the weakest hand each take full showdown damage, allowing both to be defeated in the same hand.
At A2 and above, eliminations and clearing the first two tables no longer award Soul.
At A3 and above, mid-tier enemies gain 3 HP and the Demon gains 5 HP. Updated the advanced-mode descriptions.
Fate Scale now draws one item from the available pool and grants Lucky. Updated its codex description.
Fixed state decoding and synchronization interruptions involving Copper Lock and Duel under the three-hole-card rules.
Fixed some Smoke Bomb, Evil Mark, and Table Stethoscope state being lost during multiplayer saving, synchronization, or restoration.
Fixed a case where joining through a Steam invitation or room code could incorrectly report a version incompatibility.
Fixed Waste card labels for restoration or removal next hand failing to update when switching languages.