v33 Development Update | 10-Card Decks, Expanded Match Reports, and Fixes

Multiplayer Decks and Rooms

  • Multiplayer decks now contain 10 cards instead of 8. Choose every card freely, with no fixed set of basic cards.

  • Added Insight, Endurance, and Rewrite, bringing the total to six deck presets.

  • Choose your guaranteed opening card from your deck. Replacing cards or switching presets updates the selection accordingly.

  • Fixed waiting-room health remaining at 8/8 after the room’s starting health was changed.

  • Newly added room AI receive names that fit the game’s atmosphere instead of numbered labels such as “Room AI 2.”

Results and Match Reports

  • Added Route, Combat, and Items pages to single-player results, covering each table, showdown performance, damage, and item use.

  • Added Standings, Compare, and Moments pages to multiplayer results, showing showdown wins, best hands, damage, item use, and match-specific performance titles.

  • Improved result-page navigation, charts, and animated statistics.

Poker Hands and Single-Player Challenges

  • Added Five of a Kind: five cards of the same rank. It beats Four of a Kind and loses to Straight Flush.

  • The Demon now enters Phase II at 7 HP instead of 4. On its first transition, its maximum Sanity increases to 7 and its Sanity is fully restored.

  • Removed the Phantoms’ Sole Burden mechanic. Phantoms tied for the weakest hand each take full showdown damage, allowing both to be defeated in the same hand.

  • At A2 and above, eliminations and clearing the first two tables no longer award Soul.

  • At A3 and above, mid-tier enemies gain 3 HP and the Demon gains 5 HP. Updated the advanced-mode descriptions.

Item and Multiplayer Fixes

  • Fate Scale now draws one item from the available pool and grants Lucky. Updated its codex description.

  • Fixed state decoding and synchronization interruptions involving Copper Lock and Duel under the three-hole-card rules.

  • Fixed some Smoke Bomb, Evil Mark, and Table Stethoscope state being lost during multiplayer saving, synchronization, or restoration.

  • Fixed a case where joining through a Steam invitation or room code could incorrectly report a version incompatibility.

Display and Localization

  • Fixed Waste card labels for restoration or removal next hand failing to update when switching languages.