Patch #2 - Gameplay Fixes, Furniture Improvements & New Cats in Cat-TV!

The Whisker Watch Playtest · published · build 26337066

✨ Hew Watcher! It's another patch ✨

Many thanks to greedycreature, Ruetabagel, and T_R2 for helping us find so many issues that we fixed in this patch!

Patch Notes

Fixes


- Clear Profile now works: it wipes all progress, keeps your settings and restarts the game.
- Enemy projectiles now hit you even if you stand right next to the enemy (e.g., the Turret).
- Projectile trails no longer appear in front of the projectile.
- Couch co-op: one controller can no longer control both cats. The join prompt only appears when you press a button on a new controller.
- You can no longer leave the room or be thrown over walls during runs.
- Lighting: dashing no longer causes light flashes or blocky lighting on the floor. Soft shadows are now enabled on Low and Medium.
- The rift counter label now shows in the first room of Rift missions.
- Nightmare World: your cat keeps its own skin while falling in and returns next to the fireplace.
- Biome progress reward tooltips are no longer see-through and don't vanish anymore. They now show the reward icon.
- Removed the XP count sound in the reward room(it was just annoying, we will replace it in the future).
- The Cucumber boss can no longer become invulnerable.
- Fixed several errors that could break interactions, UI and enemy movement after room transitions.

Furniture


- Furniture can no longer be placed in locked rooms or on doors.
- Furniture that ended up in a locked area is moved back into an open room automatically.
- The placement preview now matches the final rotation and size of the item.
- New, animated build range circle

New cats in Cat-TV


- Milk by Noa
- Agyar and Nemo by Nb
- assistant in bug hunting by T_R2
- Bastet by Dice's roommate
- Rasputin by Dice

Thank you so much for playing, and thank you for all your feedback! It's really, really valuable to us! 💜

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