Elements Divided - Update 45 – Campaign Update

major update

Elements Divided · published · build 26332538

Hello all! We have completed the Campaign Story mode update and it is out now for you to play. We hope you enjoy! This brings us to the end of our current roadmap that was posted back in June. There will be a small Holiday update later this year that among other things will bring back the Winter Hub World, and then we'll be taking a much deserved winter break! We'll be back in January with information on what's next for Elements Divided. Stay tuned!

Elements Divided Update 45 – Campaign Update

Version 827

Changelog

- Added Campaign Mode

- Play through a series of story-driven Co-Op Missions

- Found under Cooperative in the Play menu

- Beat a Campaign to unlock its next Difficulty

- Added 4 Campaigns

- Fire in the Machine

- SufferCorp's machines are tearing through the city. Fight through their operation and shut the reactor down.

- Undertow Conspiracy

- A robbery at the beach leads into SufferCorp's hidden conspiracy. Follow the trail and bring it into the open.

- Relics of the Living Desert

- SufferCorp is hunting an ancient desert artifact. Protect the people in their path and keep the relic safe.

- The Wind Against Steel

- SufferCorp is raiding the temples. Defend the shrines and drive their champions out.

- Added 2 Unlockable Campaigns

- Boss Rush

- Fight every boss in one battle

- Unlocked by beating all 4 Campaigns on Normal or higher

- The Old Master

- The Old Master wants to test your power himself

- Unlocked by beating Boss Rush on Normal or higher

- Added 2 new Bosses

- Bloodbloom

- Subelement Specialist

- Added Campaign Music

- Added Boss spawn sound effect

- Adjusted Co-Op Difficulty

- Higher Difficulties now add more enemies and faster attacks instead of mostly more Health and Damage

- Improved Co-Op Enemy AI

- Enemies spread their attacks across players

- Enemies telegraph their attacks

- Enemies path around walls

- Reworked attacks and movement for several enemies

- Optimized Co-Op enemy performance

- Reverted Halloween Sky

- Added a Forcefield effect to the Casual 1v1 board separators when you get close

- Fixed a bug when leaving a Co-Op Mission

- Fixed a bug with Death Zones in the Tutorial

- Fixed some errors with UI screens, Level Backups, and Quest Achievements

Join us on Discord to keep up to date on what’s next!

https://discord.gg/tYvBTbvJqc