Update 8 — National teams, Rising Stars, ticketing and satellite academies

Pick & Roll Manager · published · build 26334017

New

  • National teams: three major tournaments (senior, youth and U16), each with its own squad, calendar and honours, plus a U22 league for reserve teams worldwide.
  • Rising Stars Game: a showcase for each season's best young players, with its own card.
  • Promotion playoffs in second divisions, with full brackets (play-in included where it exists).
  • Revamped calendar with a new screen: each league starts, pauses and ends on its own dates.
  • Match-by-match ticketing: set prices per zone and per game, and run a season-ticket campaign.
  • Sponsorship: companies from every country with a league, and a preview with your kit and your court before you sign.
  • Satellite academies: run several around the world, and some kids arrive with dual passports.
  • Choose your building design: six new arena and training-complex designs.
  • Redesigned charts (attendance, season tickets, cash flow, career).
  • Twelve new achievements.
  • National team coaches and backroom staff age, faces included.

Improvements

  • AI clubs now feel promotion and relegation in ticketing and sponsorship, not just TV.
  • Market: AI clubs in the red recover more naturally.
  • New market rules: sanctions for clubs that break them and limits on transfers of minors.
  • Every country's youth system now occasionally produces players of other origins.
  • Injured players now also recover during the playoffs: a short layoff in the last round no longer costs you the whole postseason.
  • The opening Super Cup is played on court, and the Cup final at a neutral venue.
  • Older screens brought up to the style of the rest of the game.
  • Faster loading.

Fixes

  • The TV revenue breakdown appeared at the very top of the accounts.
  • Some academy youth player data wasn't being saved.
  • No more arenas with duplicate names.
  • From the Steam forum: the game no longer gets stuck with no active buttons mid-season.