Game Update, v.0.8.6

Awoken · published

Changelog v.0.8.6, 2026-10-30

⦁ A: All characters in the game now have voice acting!

⦁ A: The dismissal dialogue should no longer play over the final story sequence if a party member was dismissed beforehand.

⦁ A: Roya can no longer end up phased in the Enclave if left unhired after the Kaia event.

⦁ A: Arnas can no longer end up without hiring dialogue after his encounter with the paladins.

⦁ A: Fixed a bug that could cause a completed quest to be undone when using or discarding an unrelated item.

⦁ B: A Credits screen has been added to Options.

⦁ B: All ghosts now have sound effects when speaking.

⦁ B: Edric’s dialogue can no longer trigger if he is dead.

⦁ B: Fixed a bug that could prevent an important dialogue from triggering after talking to Clement.

⦁ B: Environmental sounds should no longer make dialogue difficult to hear in the Inner Sanctum.

⦁ B: The paladin sigil can now be handed in even if a party member is wearing it.

⦁ B: When talking to a character, their voice should now sound less strongly positioned in the direction of their location.

⦁ B: Party members should once again comment when knocked down and when revived.

⦁ B: The sound of rain should no longer lag far behind its visual effect.

⦁ C: Two-handed weapons now correctly contribute twice as much to overall Gear Level as one-handed weapons.

⦁ C: Fixed a bug that could prevent the option to ask Healer Helen about Zara from appearing in their dialogue.

⦁ C: Fixed a bug that could prevent lanterns in interiors from turning on at night or cause them to turn on too early.

⦁ C: In the Temple, the voices of the dialogue participants before the gate can now be heard from farther away.

⦁ C: Many dialogues have been updated to match their voice acting.

⦁ C: The interior of the mill near Perna should once again have furniture.

⦁ C: Fixed a minimap bug that could cause an enemy icon to appear as a white square instead of a red circle.

⦁ D: The cook in Perna’s keep no longer stands still.